3D Animation Global Market 2018: Key Players – Autodesk, Inc., Zco Corporation, Corel Corporation, NVIDIA Corporation, Pixologic, Inc.

3D Animation Industry

Description

Wiseguyreports.Com Adds “3D Animation -Market Demand, Growth, Opportunities and Analysis Of Top Key Player Forecast To 2023” To Its Research Database

This report studies the global 3D Animation market, analyzes and researches the 3D Animation development status and forecast in United States, EU, Japan, China, India and Southeast Asia. This report focuses on the top players in global market, like

Autodesk, Inc. 
Corel Corporation 
Zco Corporation 
Adobe Systems Incorporated 
NVIDIA Corporation 
Pixologic, Inc. 
Side Effects Software Inc. 
The Foundry VisionMongers Ltd. 
Maxon Computer 
NewTek, Inc.

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Market segment by Regions/Countries, this report covers
United States
EU
Japan
China
India
Southeast Asia

Market segment by Type, the product can be split into
3D Modeling
Motion Graphics
3D Rendering
Visual Effects

Market segment by Application, 3D Animation can be split into
Media & Entertainment
Architecture & Construction
Education & Academics
Manufacturing
Healthcare & Lifesciences
Government & Defense
Others

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Table of Contents

Global 3D Animation Market Size, Status and Forecast 2022
1 Industry Overview of 3D Animation
1.1 3D Animation Market Overview
1.1.1 3D Animation Product Scope
1.1.2 Market Status and Outlook
1.2 Global 3D Animation Market Size and Analysis by Regions
1.2.1 United States
1.2.2 EU
1.2.3 Japan
1.2.4 China
1.2.5 India
1.2.6 Southeast Asia
1.3 3D Animation Market by Type
1.3.1 3D Modeling
1.3.2 Motion Graphics
1.3.3 3D Rendering
1.3.4 Visual Effects
1.4 3D Animation Market by End Users/Application
1.4.1 Media & Entertainment
1.4.2 Architecture & Construction
1.4.3 Education & Academics
1.4.4 Manufacturing
1.4.5 Healthcare & Lifesciences
1.4.6 Government & Defense
1.4.7 Others

2 Global 3D Animation Competition Analysis by Players
2.1 3D Animation Market Size (Value) by Players (2016 and 2017)
2.2 Competitive Status and Trend
2.2.1 Market Concentration Rate
2.2.2 Product/Service Differences
2.2.3 New Entrants
2.2.4 The Technology Trends in Future

3 Company (Top Players) Profiles
3.1 Autodesk, Inc.
3.1.1 Company Profile
3.1.2 Main Business/Business Overview
3.1.3 Products, Services and Solutions
3.1.4 3D Animation Revenue (Value) (2012-2017)
3.1.5 Recent Developments
3.2 Corel Corporation
3.2.1 Company Profile
3.2.2 Main Business/Business Overview
3.2.3 Products, Services and Solutions
3.2.4 3D Animation Revenue (Value) (2012-2017)
3.2.5 Recent Developments
3.3 Zco Corporation
3.3.1 Company Profile
3.3.2 Main Business/Business Overview
3.3.3 Products, Services and Solutions
3.3.4 3D Animation Revenue (Value) (2012-2017)
3.3.5 Recent Developments
3.4 Adobe Systems Incorporated
3.4.1 Company Profile
3.4.2 Main Business/Business Overview
3.4.3 Products, Services and Solutions
3.4.4 3D Animation Revenue (Value) (2012-2017)
3.4.5 Recent Developments
3.5 NVIDIA Corporation
3.5.1 Company Profile
3.5.2 Main Business/Business Overview
3.5.3 Products, Services and Solutions
3.5.4 3D Animation Revenue (Value) (2012-2017)
3.5.5 Recent Developments
3.6 Pixologic, Inc.
3.6.1 Company Profile
3.6.2 Main Business/Business Overview
3.6.3 Products, Services and Solutions
3.6.4 3D Animation Revenue (Value) (2012-2017)
3.6.5 Recent Developments
3.7 Side Effects Software Inc.
3.7.1 Company Profile
3.7.2 Main Business/Business Overview
3.7.3 Products, Services and Solutions
3.7.4 3D Animation Revenue (Value) (2012-2017)
3.7.5 Recent Developments
3.8 The Foundry VisionMongers Ltd.
3.8.1 Company Profile
3.8.2 Main Business/Business Overview
3.8.3 Products, Services and Solutions
3.8.4 3D Animation Revenue (Value) (2012-2017)
3.8.5 Recent Developments
3.9 Maxon Computer
3.9.1 Company Profile
3.9.2 Main Business/Business Overview
3.9.3 Products, Services and Solutions
3.9.4 3D Animation Revenue (Value) (2012-2017)
3.9.5 Recent Developments
3.10 NewTek, Inc.
3.10.1 Company Profile
3.10.2 Main Business/Business Overview
3.10.3 Products, Services and Solutions
3.10.4 3D Animation Revenue (Value) (2012-2017)
3.10.5 Recent Developments

4 Global 3D Animation Market Size by Type and Application (2012-2017)
4.1 Global 3D Animation Market Size by Type (2012-2017)
4.2 Global 3D Animation Market Size by Application (2012-2017)
4.3 Potential Application of 3D Animation in Future
4.4 Top Consumer/End Users of 3D Animation

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Posted by on Monday October 29 2018, 10:00 AM EST. All trademarks acknowledged. Filed under Uncategorized. Comments and Trackbacks closed. Follow responses: RSS 2.0

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