Headphone 2017 Global Market Key Players – Beats Electronics, Bose, Sennheiser Electronic, Skullcandy, Sony, AIAIAI, AKG Acoustics, Apple – Analysis and Forecast to 2019

Headphones Market 2017

About Headphones
Headphones are devices used for listening to audio from radios, MP3 players, smartphones, desktops, laptops, gaming consoles, and other portable audio and video devices. They comprise small speakers placed close to a user's ears. Many headphones are also equipped with microphones.

TechNavio's analysts forecast the Global Headphone market to grow at a CAGR of 12.70 percent in terms of revenue over the period 2014-2019. In terms of volume, the market is forecasted to grow at a CAGR of 4.18 percent.

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Covered in this Report
This report covers the present scenario and the growth prospects of the Global Headphone market for the period 2015-2019. To calculate the market size, the report considers the global shipment and the revenue generated from the sales of headphones. Based on the type of product, the market is segmented into In-ear Headphones, On-ear Headphones, and Over-ear Headphones. Based on technology, the market is segmented into Wired Headphones and Wireless Headphones. The report consists of a detailed study of the market according to geographical segments and key leading countries. In addition, the report discusses the major drivers that influence the growth of the market. It also outlines the challenges faced by the vendors and the market at large, as well as the key trends that are emerging in the market.

TechNavio's report, Global Headphone Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Global Headphone market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key Vendors
• Beats Electronics
• Bose
• Sennheiser Electronic
• Skullcandy
• Sony

Other Prominent Vendors
• AIAIAI
• AKG Acoustics
• Apple
• ASTRO Gaming
• Audiofly
• Audio-Technica
• beyerdynamic
• Creative Technology
• Denon
• Etymotic Research
• Future Sonics
• Grado Labs
• HiFiMAN
• Jays AB
• JBL
• JVC KENWOOD
• Klipsch
• Koninklijke Philips
• Koss
• Logitech International
• LTB Audio Systems
• Marshall Amplification
• Molami
• Monster
• Nocs
• Panasonic
• Parrot
• Phiaton
• Pioneer
• Polk Audio
• Shure
• SMS Audio
• SOL REPUBLIC
• Soul Electronics
• The House of Marley
• Turtle Beach Systems
• Ultrasone
• Urbanears
• Vsonic Electronic
• Westone Laboratories
• yurbuds

Key Market Driver
• Increase in Technological Advancements and Innovations
• For a full, detailed list, view our report

Key Market Challenge
• Availability of Counterfeit Products
• For a full, detailed list, view our report

Key Market Trend
• Increased Adoption of Over-ear Headphones
• For a full, detailed list, view our report

Key Questions Answered in this Report
• What will the market size be in 2019 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?

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Table of Contents         

  1. Executive Summary
    02. List of Abbreviations
    03. Scope of the Report
    03.1 Market Overview
    03.2 Product Offerings
    04. Market Research Methodology
    04.1 Market Research Process
    04.2 Research Methodology
    05. Introduction
    06. Market Landscape
    06.1 Market Overview
    06.2 Market Size and Forecast
    06.2.1 Market Size and Forecast by Revenue
    06.2.2 Market Size and Forecast by Volume
    06.3 Five Forces Analysis
    07. Market Segmentation by Product
    07.1 Global Headphone market by Product 2014-2019
    07.1.1 Market Size and Forecast by Segments
    07.1.2 Market Share and Forecast by Segments
    07.2 Global In-ear Headphone market
    07.2.1 Market Size and Forecast
    07.3 Global On-ear Headphone market
    07.3.1 Market Size and Forecast
    07.4 Global Over-ear Headphone market
    07.4.1 Market Size and Forecast
    08. Market Segmentation by Technology
    08.1 Global Headphone Market by Technology 2014-2019
    08.2 Global Wired Headphone Market 2014-2019
    08.2.1 Market Size and Forecast
    08.3 Global Wireless Headphone Market 2014-2019
    08.3.1 Market Size and Forecast
    09. Geographical Segmentation
    09.1 Global Headphone market by Geographical Segmentation 2014-2019
    09.2 Headphone market in the Americas
    09.2.1 Market Size and Forecast
    09.3 Headphone market in the EMEA Region
    09.3.1 Market Size and Forecast
    09.4 Headphone market in the APAC Region
    09.4.1 Market Size and Forecast
    10. Key Leading Countries
    10.1 US
    10.2 Germany
    10.3 China
    11. Buying Criteria
    12. Market Growth Drivers
    13. Drivers and their Impact
    14. Market Challenges
    15. Impact of Drivers and Challenges
    16. Market Trends
    17. Trends and their Impact
    18. Vendor Landscape
    18.1 Competitive Scenario
    18.2 Other Prominent Vendors
    18.3 Competitor Dynamics of the Global Headphone Market
    19. Key Vendor Analysis
    19.1 Beats Electronics
    19.1.1 Key Facts
    19.1.2 Business Overview
    19.1.3 Product Segmentation
    19.1.4 Recent Developments
    19.1.5 SWOT Analysis
    19.2 Bose
          19.2.1 Key Facts
    19.2.2 Business Overview
    19.2.3 Product Segmentation
    19.2.4 Geographical Segmentation
    19.2.5 SWOT Analysis
        19.3 Sennheiser
          19.3.1 Key Facts
    19.3.2 Business Overview
    19.3.3 Business Segmentation by Revenue 2013
    19.3.4 Geographical Segmentation by Revenue 2013
    19.3.5 Business Strategy
    19.3.6 Recent Developments
    19.3.7 SWOT Analysis
        19.4 Skullcandy
          19.4.1 Key Facts
    19.4.2 Business Overview
    19.4.3 Business Segmentation by Revenue 2013
    19.4.4 Geographical Segmentation by Revenue 2013
    19.4.5 Business Strategy
    19.4.6 Recent Developments
    19.4.7 SWOT Analysis
        19.5 Sony
          19.5.1 Key Facts
    19.5.2 Business Overview
    19.5.3 Business Segmentation by Revenue
    19.5.4 Business Segmentation by Revenue
    19.5.5 Geographical Segmentation by Revenue
    19.5.6 Business Strategy
    19.5.7 Recent Developments
    19.5.8 SWOT Analysis
    20. Other Reports in this Series

Continued…….

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Posted by on Thursday June 08 2017, 3:30 PM EST. All trademarks acknowledged. Filed under Uncategorized. Comments and Trackbacks closed. Follow responses: RSS 2.0

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